Subject: Re: ANN: Shipwrecked! a new GS gamePath: lobby!newstf02.news.aol.com!portc01.blue.aol.com!news.maxwell.syr.edu!newsfeed.mathworks.com!cyclone.swbell.net!nnrp1.sbc.net.POSTED!not-for-mailMessage-ID: <39E16E8B.D1B1DC5F@swbell.net>From: Rubywand <rubywand@swbell.net>X-Mailer: Mozilla 4.72 [en] (Win95; U)X-Accept-Language: enMIME-Version: 1.0Newsgroups: comp.sys.apple2,comp.emulators.apple2References: <khowe-6136AD.14205906102000@news.per.paradox.net.au> <39DFC7B1.ADA5D872@swbell.net> <khowe-F6BDA6.13393408102000@news.per.paradox.net.au>Content-Type: text/plain; charset=us-asciiContent-Transfer-Encoding: 7bitLines: 39Date: Mon, 09 Oct 2000 02:06:51 -0500NNTP-Posting-Host: 216.62.143.7X-Complaints-To: abuse@swbell.netX-Trace: nnrp1.sbc.net 971076295 216.62.143.7 (Mon, 09 Oct 2000 02:24:55 CDT)NNTP-Posting-Date: Mon, 09 Oct 2000 02:24:55 CDTOrganization: SBC Internet ServicesXref: lobby comp.sys.apple2:106692 comp.emulators.apple2:21223Howe Family writes ...> > In article <39DFC7B1.ADA5D872@swbell.net>, Rubywand> <rubywand@swbell.net> wrote:> > >> >      Well, I've got lots of stuff but still need to make a fire and cook> >      the> > fish before health hits zero. ...> >> >      Neat adventure! Bet it took a while to do the artwork.> > Certainly was the hardest part.> > > The gaming> >      system> > works well, too.> > Good.> >Is there a way to save your position?> >> > Not yet. Once you've mapped things out and worked out how to survive it> shouldn't be too difficult to complete the game. If there is demand for> a saved game feature, I'm sure I can come up with one. (It is my first> Hypercard stack so I'll have to work out how.)>     As you say, if you keep a map it should not be necessary to have a game save.Mainly, I was wondering if the feature was included and thinking in terms of how theformat would work for a longer playing adventure.  > Glad you're enjoying it.     Thanks for a fun game.Rubywand