Subject: Re: The Westfront PC Translation Project Date: Sat, 30 Sep 2000 19:56:57 -0800 From: processoroverclocked@33mhz.cjb.net (Jon Bettencourt) Newsgroups: comp.sys.apple2 Message-ID: References: <8r45ph$5e4$9@usenet.nau.edu> Organization: Napa Internet Services X-Newsreader: Newswatcher 2.2.2 Cache-Post-Path: proxy.napanet.net!unknown@dialup-napanet-206-81-101-83.napanet.net X-Cache: nntpcache 2.4.0b5 (see http://www.nntpcache.org/) Lines: 35 NNTP-Posting-Host: nntp.interx.net X-Trace: news.denver1.Level3.net 970368669 20334 209.0.37.12 In article <8r45ph$5e4$9@usenet.nau.edu>, pap3@dana.ucc.nau.edu (Paul Allen Panks) wrote: > Hello, Hello! > I am the author of Westfront PC: The Trials of Guilder, a new > public domain text adventure for the Windows 95/98/Me/NT/2000 > operating systems. WFPC has been in development for some time. > > Homepage: http://www.geocities.com/dunric/westfront.html > > Originally conceived on the Commodore 64/128 in May of 1993, > WFPC has grown considerably in size and now rivals online MUDs > , both in size and overall gameplay. > > In addition to the release of WFPC on CD-ROM (in April of 2001, > with 50% of the proceeds going to a charity of the buyer's choice) > I am looking to port the game to the following platforms: If you send me the source code I could help port it to the Apple II and (to some extent; it would need Chipmunk BASIC or HyperCard) to Mac. If you just want suggestions on how to port it, and don't want people muddling with your code, just change CLS to HOME, ignore COLOR commands (if they are what I think they are [text color?]), and you should be able to just type it in to the Apple II and save it. If you use DOS commands it may get a little more complicated, though. -- == Jon Bettenct = Prgmr, Writer, Mathematician, Lisa Simpson Fan == = http://dimension18.cjb.net = ICQ76731065 = jonrelay@napanet.net = The only thing worse than dreaming about your math final is waking with the realization that you still have to take it. -- Paige Fox