Subject: Re: The Westfront PC Translation Project Message-ID: <39D7D330.B045131A@aol.com> From: Marsha Jackson Reply-To: menacechgo@aol.com Organization: jacksonfm@ync.net X-Mailer: Mozilla 4.07 [en] (Win98; I) MIME-Version: 1.0 Newsgroups: comp.sys.apple2 References: <8r45ph$5e4$9@usenet.nau.edu> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 24 NNTP-Posting-Date: Sun, 01 Oct 2000 19:13:29 CDT X-Trace: sv2-kjdO9iSkLv3qRMeHTqK9qv+jawLejJ86p/4eHZWkWlJYcKLJg2sqdNciird9Tm/uzAAHKrbqmcgeRoJ!2OEFNdYAIryzw9W+zPx6jpM= X-Complaints-To: abuse@GigaNews.Com X-Abuse-Info: Please be sure to forward a copy of ALL headers X-Abuse-Info: Otherwise we will be unable to process your complaint properly Date: Sun, 01 Oct 2000 19:13:36 -0500 A complication is with the size of the program, I can't get Applesoft to take it all in (via EXECing the text source). So right now I'm trying to see if GSoft BASIC can handle it... now I just need to dig out my manual. Yes that would make it GS only, but I'll try the easy way first. Jon Bettencourt wrote: > In article(Paul Allen Panks) wrote: > > I am the author of Westfront PC: The Trials of Guilder, a new > > public domain text adventure for the Windows 95/98/Me/NT/2000 > > operating systems. > > I am looking to port the game to the following platforms: > Jon wrote > If you send me the source code I could help port it to the Apple II and > (to some extent; it would need Chipmunk BASIC or HyperCard) to Mac. > > If you just want suggestions on how to port it, and don't want people > muddling with your code, just change CLS to HOME, ignore COLOR commands > (if they are what I think they are [text color?]), and you should be able > to just type it in to the Apple II and save it.