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GS WorldView: March MM
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NEW Eamon Adventure Released:
#242  The Dungeon of Traps
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   With this mission you ride to the mountains of the Lord. After a short
   search you find a small wooden chute that seems to be the only visible
   entrance in the vicinity

  by Boris Guenter (aka "MARVIN")
 

The Dungeon of Traps is available for download as a ShrinkIt disk archive file from GSWV in
Eamon242.zip (unzip with WinZIP to get the .sdk file). It is also available from the author's ftp
site via this URL: ftp://ftp.gmd.de/if-archive/games/appleII/eamon/guild/original/dos33/EDOS3242.SDK
 

Boris


 
 

Game Review
Reviewed by Tom Zuchowski

MAIN PGM Version: 4
Extra Commands: OPEN, READ, DRINK,
DESTROY, ASK, UNLOCK, KILL
Deleted Commands: None, no SAVE
Special Features: Hi-Res intro screen
Playing Time: 30-60 min.
Reviewer Rating: 7.0

Description: "Only a fearless Adventurer may survive my dungeon of traps!"
says the mighty Lord Barrington to you. "The most warriors which have
entered this Domain of Death have never been seen again, but if you really
want to die, go in and try to bring me the Diamond of the Necromancer as an
evidence of your stay in the dungeon.

"With this mission you ride to the mountains of the Lord. After a short
search you find a small wooden chute that seems to be the only visible
entrance in the vicinity."

Comment: The above is the intro in its entirety. I must point out that the
 text reads awkwardly in spots because Marvin is German, and English is not
 his native language. I thought he did an incredible job, working in a
 foreign language!

 This is an unusual Hack'n'Slash offering. It only has 24 rooms and 16
 monsters, but it has at least 8 traps! Normally I hate traps, and there is
 no SAVE to boot, but for some reason I had a good time with these. Most of
 the traps offer a random chance of survival, and even when I died it was
 usually something original and entertaining. I had to restart six times, but
 when all is said and done it doesn't take long to race back through a dozen
 or so rooms to regain your previous spot.

 Although it was extensively modified and extended, this is based on a
 primitive version of Eamon, and the commands must be fully typed in. Marvin
 did what he could to make command typing easier without a full-scale rewrite
 of the parser.

 A couple of hints: ASK can get you out of at least one sure-death trap, and
 you might find it worthwhile to skip using the Main Hall and put FRESH SAM
 right on this disk for quick restarts.

 When done, you'll want to run the RESET LAST ADVENTURE program to
clean up after yourself.

 I don't know if you will enjoy this simple, trap-laden Eamon as much as I
 did, but I do think you will find it an uncommonly enjoyable example of its
 genre.

Tom Zuchowski, Eamon Adventurer's Guild
email: tzuchow@attglobal.net
 
 

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