You're neither an adventurer nor a professional
thrill-seeker. You're simply an American tourist in
London, enjoying a relaxing stroll through the famous
Kensington Gardens. When World War III starts and
the city is vaporized moments after the story begins,
you have no hope of survival.Unless you enter
another time, another place, another dimension!
.
Escaping the destruction of London is not the
end of your problems, but rather the beginning of
new, more bizarre riddles. You'll find yourself in an
exotic world teeming with giant fly traps, strange
creatures, and other inconveniences.
.
Time and space will behave with their own intricate and mischievous logic.
You'll visit fantastic places and acquire curious objects as you seek to
discover
the logic behind your newfound universe.
.
And if you can figure out the pattern of events, you'll wind up in the
New Mexico
desert, minutes before the culmination of the greatest scientific experiment
of
all time: the world's first atomic explosion, code-named "Trinity".
NIB- for "nibble-ized". This is a format originally
used to transfer protected
software via telecom connections. The bit-copy
output of a copier is placed on
two 5.25" diskettes. Images of these are transferred,
and the information is
recombined at the receiving end. Today, the
recombined data usually becomes
a .nib disk image file instead of a diskette.
A .nib image can be transferred via
the internet and is suitable for use on modern
8-bit Apple II emulators such as
AppleWin and Apple Oasis.
Happily, one of the participants in the thread, Greg E.
Nelson, supplied
a good description of how .nib images are created nowadays:
"The way you create a disk image now is, a program
reads the disk bytes
from half a disk and stores that data on a whole normal
disk. Then it
is repeated for the second half. These two disks
get moved to the other
pc and merged into a nib image using the emulated
version of the
program."
This sounded easy enough to be worth trying! TrinityNew_nib.zip
is the
result. The zip file includes
three .nib disk images and a Text file with a
few hints for playing the game:
Disk1- Trinity1N.nib
Disk2- Trinity2N.nib
GameSave- SaveN.nib
Info- ReadMe.txt
I tried out the new images on AppleWin;
and, with the help of Origin's
Quest for Clues maps and
walkthrough, played the game through to its
conclusion in a few hours. It played like the original
with no bombs,
messed up dialog, or other such glitches.
Trinity is a solid medium-difficulty
adventure which quickly wraps you
in its dream-like atmosphere. The colorful descriptions
and sudden
shifts in scenery can be as disorienting as they are
entertaining, though.
So, good mapping is a must.
The game originally came with rather sparse support materials
which
do not seem critical. Trinity
does a decent job of supplying in-play
clues. However, just in case, you can find the InvisiClues
here at
http://www.apple2.org.za/gswv/a2zine/Docs/HintsCheatsCracks/Trinity_InvisiClues.txt
.
To start the game, just boot Disk1 and follow the prompts.
Using
Drive 2 for the GameSave disk is a good idea because
you play
and do quick Saves and Restores with no further swapping.
Have fun!
Rubywand
2003
.
Link to InvisiClues updated: 4/11/2013
TrinityNew_nib.zip has been uploaded
to Asimov and should
soon be
available there. You can currently download the file here:
GSWV Archive- TrinityNew_nib.zip
http://www.apple2.org.za/gswv/a2zine/Games/InfocomGames/TrinityNew_nib.zip
After downloading, use WinZIP or a similar
utility to unzip the file.