001- What Operating System environments does the
GS support?
002- What GS programs are there for viewing/converting
graphics?
003- What Apple II emulators are available and
where can I get them?
004- What is a good file copier program for the
IIgs?
005- Where can I find PEEKs & POKEs and monitor
routine info?
006- How can I boot a good GS System with no hard
disk?
007- Can I do Reverse Speech on my IIgs?
008- Is it possible to run PaintWorks from hard
disk?
009- How can I read a single ProDOS block into
memory under BASIC?
010- Is there an Apple II program for ham radio
CW code practice?
011- Can my GS do file sharing with a Mac's hard
drive?
012- How can I use a Mac as a network server with
my GS?
013- How can I set up an Appletalk network for
30 IIgs's
014- How can I capture a GS super-res screen to
disk?
015- What programming languages are available
for the Apple ][?
016- How can I see and edit what's in a Text file?
017- How do I save a BASIC program in ASCII text
form?
018- Where and how can I get GS System 6.0.1?
019- Is a graphical user interface (GUI) available
for 8-bit A2's?
020- Where can I get Applesoft shape table info
and programs?
021- How can I get a Postscript file from a GS
document?
022- Where can I get Appleworks and Appleworks
info?
023- Where can I get Apple II languages and programming
info?
024- How can I boot DOS 3.3 images on the Bernie
IIgs emulator?
025- Is there a way to convert two-column Text
to one column?
026- Where can I find an Apple II memory map?
027- How can I move A2 programs to Quick BASIC
on my PC?
028- How can I read .doc files under Windows?
From: Rubywand, David Empson, and Michael Gährken
001- What Operating System environments does the GS support?
The GS can support several. Some of the more
popular OS environments
include ...
DOS 3.3- usually Beagle's Prontodos or some other speeded version of
the
original DOS 3.3. This is the 5.25" diskette-based disk operating system
used
for years on earlier Apple II's. It's commands are designed for use
from BASIC programs or from the keyboard. Many old Apple II games and
other
wares are on 5.25" diskettes which boot DOS 3.3.
ProDOS 8- e.g. ProDOS v2.0.3. This is a disk operating system which
supports a
variety of devices (e.g. 3.5" drives, hard drives, etc.) and allows
sub-directories. Commands are very similar to DOS 3.3 and are designed
for use
in BASIC programs or from the keyboard. BASIC and 'system' programs
can also
utilize direct CALLs to well-defined ProDOS Machine Language Interface
routines.
Apple Pascal- This is an early 1980's implementation of UCSD Pascal
which can
run on 40-column and 80-column Apple II's.
System- Originally called "ProDOS 16" and later "GS/OS", the collection
of
'system stuff' (which includes GS/OS) is today called "System". The
System
Finder utilizes Toolbox routines to supply a super-res desktop, Windows-like
environment. Both ProDOS 8 programs and 'GS Applications' (i.e. wares
that need
GS/OS to run) can be started from the desktop. The current System,
v6.0.1, can run
on ROM-01 and ROM 3 IIgs's with at least 1MB of installed RAM. An earlier
(smaller)
System, v5.0.4, is sometimes chosen in order to obtain more free memory
to run
applications. Many modern IIgs applications expect to run under System
6.0.1 on a
ROM-01 or ROM 3 machine with 4MB (or more) installed RAM.
.
From: Dan DeMaggio and Rubywand
002- What GS programs are there for viewing/converting graphics?
The Graphics Exchange converts between many formats of graphics.
816 Paint's File Utilities work well for converting hires or double-hires
pics
to GS super-res.
Prizm v1.0 Converts .GIFs, Amiga IFFs, Raw Files, and some other types
to
Greyscale (very fast), 16 colors, 256 colors, and 3200 colors!
SuperConvert (now at version 4) loads all GS formats, plus GIFS and
other
non-GS specific formats and saves in all GS formats including Finder
Icon
files. It has more dithering options than most of the other programs,
but you
may have to play with it to find the best one.
Platinum Paint is a commercial program that can import all GS formats
plus
MacPaint. It can only save in SHR and Apple Preferred. Version 2.0
can make
Animations too!
ShowPic 6 is a shareware NDA that can display most GS formats. You can
also
save the resulting graphic as a IIgs SHR painting.
SuperPac is a commercial program which can create/display SuperPac format
compressed pics and pic pieces
Dream Grafix supports all 3200 color picture types and also 16 color
and 256
color pictures. This is a very impressive commercial paint program.
Convert 3200 will handle several popular PC and Mac formats in up to
256
colors.
Jpeg.Viewer can be used to view JPEG images in black & white.
Related FAQs Resources: R026GSEMUS.html (HTML chart)
003- What Apple II emulators are available and where can I get them?
The most popular 8-bit Apple II emus are AppleWin
and Apple Oasis, which run
under PC Windows, and Apple-PC, which runs under PC DOS and includes
support
for Mockingboard. These programs can turn your PC into an enhanced
Apple //e
running at least as fast as the real thing using software from virtual
disks (disk image
files). There are also 8-bit Apple II emus for Macs (one, Catakig,
emulates a II, II+,
or IIe) and Amiga (Apple 2000).
For IIgs emulation some good choices include
Bernie ][ The Rescue (for
Mac Power PC), KEGS (which runs under Win32, Mac OS X, Linux, and Unix's),
ActiveGS (an Active-X port of KEGS), XGS (runs on PC's and Macs under
a
variety of OS's including DOS, Windows, and Unix), plus KEGS/32 and
XGS/32
(for PC Windows). Another good looking IIgs emu is Sweet-16.
Running on modern machines, the current emulators
do well on benchmarks
vis-a-vis an accelerated IIgs. To get some idea of how the GS emus
stack up,
see the benchmarks comparison chart by Gilles Tschopp in FAQs resource
file
R026GSEMUS.htm . (This benchmark
is a bit old and doesn't include all IIgs
emus or take into account improvements to later versions of the emulators
listed.)
For more, check out the comp.emulators.apple2
newsgroup, the
Apple II Emulator Resources
Guide, and visit some of the emulation
information and support websites listed on the Major
Apple II Sites page.
For details and software relating to a specific emulator see ...
ActiveGS (IIgs emu for Windows PC)
http://www.freetoolsassociation.com/
Apl2Em
ref. ftp://ftp.apple.asimov.com/pub/apple_II/emulators/apple_2_for_windows/apl2em/
Apple IIe (Macs and PowerMacs)
ref. ftp://ftp.apple.asimov.net/pub/apple_II/emulators/IIe/
ref. http://apple2.org.za/gswv/a2zine/Utils/
Apple In PC (or "AppleInPC")
ref. http://kldp.net/projects/appleinpc/
Apple Oasis Page
http://www.geocities.com/SiliconValley/Lakes/4414/A4W.HTM
Apple PC (DOS)
ref. ftp://ftp.apple.asimov.net/pub/apple_II/emulators/applepc/
Apple2000 (Amiga)
ref. Ground's
Emulators/ folder
AppleCE (II+ emu for PocketPC)
http://www.geocities.com/bonelyfish/applece.html
Applelet Page (Java applet)
http://www.fasterlight.com/hugg/projects/applelet.html
Applemu (PC DOS)
ref. http://apple2.org.za/gswv/a2zine/Utils/
Appler
ref. http://www.simtel.net/pub/msdos/emulate/
AppleUni Page
http://dr.ea.ms/inside.html
ref. ftp://ftp.apple.asimov.net/pub/apple_II/emulators/appleuni/
AppleWin (Three development paths: "Applewin", "Applewin2", "Applewin3")
http://www.tomcharlesworth.pwp.blueyonder.co.uk/
-Applewin
http://pages.ripco.net/~wizwom/applewin/
-Applewin2
ref. http://apple2.org.za/gswv/a2zine/Utils/
-all current
ref. ftp://ftp.apple.asimov.net/pub/apple_II/emulators/applewin/
Bernie (PowerMacs)
http://www.bernie.gs/
Catakig Page (Macs and PowerMacs)
http://www.radix.net/~cklipsch/ctkgdoc/
ref. http://catakig.sourceforge.net/dload/Catakig-2.00a5.dmg
Dapple Page (developing II+ and //e emu for DOS PC)
http://dapple.sourceforge.net/
Florence (IIgs emu in Java for Windows and Mac OS-X)
http://cgi.zipworld.com.au/~kashum/florence.pl?cmd=help
Gus (IIgs emu for PowerMacs)
ref.http://www.macscene.net/emulation/apple2/
iGS (XGS-style IIgs emu for Mac OS)
ref.http://www.macscene.net/emulation/apple2/
KEGS (IIgs emu for Mac OS-X, Win32, Linux, and almost any Unix with
X11)
http://kegs.sourceforge.net/
ref. Ground's
Emulators/ folder
KEGS OS-X Page (Mac)
http://www.casaGS.net
KEGS32 Page (IIgs emu for Windows PC)
http://www.geocities.com/akilgard/kegs32/
M.E.S.S. Page (8-bit A2's on PC and Mac)
http://www.mess.org/
Mess and Xmess BIOS ROMs for Apple II, etc. at ...
http://mess.slor.net/
http://users.aias.gr/lagakis/bk/mess.htm
OSXII Page (Apple //e Emulator for Mac OS X)
http://apple2.intergalactic.de/
Pocket //e (PocketPC)
ref. http://www.freewareppc.com/utilities/pockete.shtml
PsiApple Home Page: 64k II+ emu on a Psion
http://www.fasterlight.com/hugg/projects/psiapple.html
Stop the Madness (Mac)
ref. ftp://ftp.apple.asimov.net/pub/apple_II/emulators/stm/
Sweet16 for BeOS
http://www.sheppyware.net/
Sweet16 for Carbon
http://www.bernie.gs/
Virtual ][ (II/II+ Emulator for Mac OS X)
http://www.xs4all.nl/~gp/VirtualII/
XGS-DOS (PC) Page
http://www.casaGS.net
ref. http://www.inwards.com/xgs/xgs_resources.html
XGS/32 Page
http://xgs32.emucamp.com/
XGSMac (68k Macs)
ref. http://www.inwards.com/xgs/xgs_resources.html
YAE Page
http://quark.netfront.net:6502/
ref. ftp://ftp.apple.asimov.net/pub/apple_II/emulators/yae/
004- I'd like to have a program for my //gs that can perhaps do more
reliable file copies than Finder does,
especially in the case
of a damaged floppy. Any suggestions?
I would recommend either ZZCopy or Photonix
II, both are freeware and do a
very quick and reliable job at duplicating 3.5 floppies (the former
even works
with 400K MFS and 800K HFS Macintosh disks). Either of the two programs
work
around damaged sectors on disks.
From: kburtch@pts.mot.com, David Empson, Rubywand, The Enforcer
005- I'd like to do some 'serious' Apple II programming. Where can
I
find a information about soft switches
(i.e. "PEEKs & POKEs"),
monitor routines, and standard names used
for these?
You can find listings of Apple II soft switches
and popular monitor
routines in a manual for your computer-- e.g. the Apple II Reference
Manual
(for II and II+), the IIe Technical Reference Manual, the Apple IIgs
Firmware
Reference Manual, etc..
An excellent guide to many PEEKs & POKEs
and monitor routines is the
famous "Peeks, Pokes, and Pointers" poster from Beagle Bros (early
1980's). A
fairly exhaustive guide to important memory locations in the Apple
II is What's
Where in the Apple II: An Atlas to the Apple Computer by William Luebbert
(1981).
For a good on-line listing of PEEKs, POKEs,
pointers, and CALLs,
see the comp.sys.apple2.programmer FAQs at ...
html: http://apple2.org.za/gswv/a2zine/faqs/csa2pfaq.html
text: ftp://rtfm.mit.edu/pub/usenet/news.answers/apple2/programmerfaq/part1
.
006- How can I boot a good GS System with no hard disk?
You can boot a decent System 5.0.4 or very
modest System 6.0.1 from a
3.5" diskette. With two 3.5" drives, you can boot a decent System 6.0.1;
but,
disk swapping becomes a significant hassle when you want to run most
applications.
A much better solution is available if you
have a 4MB mem expansion card
installed. (Actually, you can make do with about 2.5MB of RAM.)
You can
use a utility named "Flash Boot" by Jerry Kindall. Flash Boot auto-loads
System from one or more 3.5" diskettes to /RAM5 RAM disk and boots
it.
What you do is create a large enough /RAM5
to hold the System you want
to boot. Next, you boot System as usual from diskette(s) and use the
Flash
Boot utility to prepare /RAM5 and install the auto-loader. Then, you
copy the
stuff you want to auto-load to /RAM5 and use the Flash Boot utility
to create
one or more 3.5" "image disks".
To install and boot System you start by booting
from the first image
diskette and feed in any others as prompted. System then boots from
/RAM5 and
works very much as though it were on hard disk.
007- Can I do Reverse Speech on my IIgs?
Yes. Sound Studio and Sound Shop are two utilities
which allow loading and
reversing sound samples.
(ref. David John Oates; http://www.reversespeech.com/
)
008- Is it possible to run PaintWorks from hard
disk? Will it load
files from an HFS partition?
The Kzin Warrior published a block edit patch
version in Computist #73
which lets you do this, at least on a ROM-01 GS. Using ProSel's Zap
utility
(also called "Block Warden") you search for $C9 08 00 D0 CE on the
PaintWorks
Gold diskette or a copy. (I found these bytes in Block $3D5 starting
at byte
$1DF.) Change the 08 to 7F and save the change.
Copy Paintworks.Gold and the PaintTools folder
(with its contents)
to a folder on your hard disk.
The Patch allows you to to start PWG under
System 6 and use most PWG
features. However, some Palette selection options will bomb the program.
A few tests showed PWG will load files from an HFS partition.
009- How can I read a single ProDOS block into
memory using
Applesoft BASIC?
After booting ProDOS, you can do a CALL-151
to enter the monitor
and type in ...
300: 4C 09 03 03 60 00 20 00 00 20 00 BF 80 03 03 85 FF 60
Do a CTRL-C to get back to the Applesoft prompt and enter ...
BSAVE PROZAP.BIN,A$300,L$20
The routine does a ProDOS Machine Language
Interface CALL which
reads the block into $2000-$21FF. It saves the Error# in $FF.
300: 4C 09 03 start
303: 03 3
parms in this parms block
304: 60 unit
# DSSS0000 Drv 1 (D=0) Slot 6 (SSS=110)
305: 00 20 buffer start
307: 00 00 block # Low, High
ex: block 256 is 307: 00 01
309: 20 00 BF JSR to do MLI command
30C: 80 command
(80 for READ BLOCK; 81 for WRITE BLOCK)
30D: 03 03 loc of parms block
30F: 85 FF save error # (00=
no error)
311: 60 exit
A BASIC program could use the routine by POKE-ing
the block # into
$307,$308 (775 and 776 in decimal) and doing a CALL768. The MLI command
code is POKEd into $30C (780). If a PEEK at address $FF (255) gives
a
result of zero, there is no error.
100 LOMEM: 8704
105 REM Sets start of var space above $2000-$21FF buffer
110 TEXT: HOME: PRINT CHR$(4)"BLOAD PROZAP.BIN"
115 B= 2
120 REM Sets block to read/write (block 2)
125 C= 128
130 REM Sets MLI READ command ($80); MLI WRITE is 129 ($81)
135 BH= INT(B/256): BL= INT (B-256*BH)
140 POKE 775,BL: POKE 776,BH
145 REM POKEs block to read/write
150 POKE 780, C
155 REM POKEs MLI command
160 CALL 768
165 REM Does the block read/write
170 PRINT "BLOCK ";B
175 E= PEEK(255)
180 REM E= error number
185 IF E<1 THEN 195
190 PRINT "ERROR ";E;"!";CHR$(7)
195 END
After running the program for a BLOCK READ,
the block contents
should be at $2000-21FF.
010- Is there an Apple II program for amatuer radio CW code practice?
I have a such a program at home. It's called
QSO Kid. It requires a IIgs,
and from what little I've used it, it seems like a really good program.
011- Can I can use a Mac's hard drive with AppleTalk to do File
Sharing just like it was a drive directly
connected to the GS?
You can. Be aware however that some software
may not like to be used over
an AppleTalk system.
This is more likely to be an issue for ProDOS-8
programs. The main problem
under ProDOS-8 is with programs that insist on referring to devices
by unit
number (or slot and drive). Network volumes do not have a unit
number.
Another issue is with filenames. GS/OS
programs which assume ProDOS
naming conventions will have problems with AppleShare or HFS volumes.
ProDOS-8
programs have more problems: unless the file server hard drive or shared
folder
(and all relevant subfolders and files) are named using ProDOS-8 naming
restrictions, then the files in question cannot be accessed by ProDOS-8
programs on an Apple II client.
A third issue (with both GS/OS and ProDOS-8)
is with programs that bypass
the file system calls and try to do block-level access to the volume.
This is
not permitted for file server volumes. (Examples: Copy II+, many
functions in
Prosel.)
One caveat: transmission is slow. Assuming
an otherwise unused network,
you get about the speed of a 3.5" floppy.
012- How can I use a Mac as a network server with my GS?
In order to use the Mac as a server with a
useable system folder you will
have to have AppleShare version 3 running on the Mac. It sounds like
you are
wanting to use a local boot disk on the GS and then log on to the Mac
to use
tha Mac hard drive. This will work with file sharing active on the
Mac. The
disk you need to make for the GS is a Network: Local Startup and not
a Network:
Server Startup disk. When booting from this disk you will be able to
log on to
the Mac and will be left in the program launcher. There is not enough
room on a
800k disk for the finder along with the network files. I believe that
you will
also need to add the HSF FST to your statup boot disk also because
it is not
put there in the default install. Check in the drivers folder to be
sure.
On the Mac set up a folder for the GS to use
and turn on file sharing. On
the GS, from the launcher get into the finder on your system disk and
then copy
the finder to the new folder on the Mac. Now you should be able to
reboot the
GS and after logging on the Mac, from the launcher, run the finder
on the Mac
hard drive. You will now return to the Mac hard drive when you quit
your GS
applications. You can put both applications and data files on the Mac
and run
them from there just like it was a drive attached to the GS. The speed
in about
the same as running from a 3 1/2 floppy, maybe a little faster. You
are limited
in what you can put in your system because of the 800k disk but having
the
finder on the Mac really helps.
If you can find a copy of AppleShare version
3 then you can boot directly
from the Mac without any disk on the GS and the system size can be
whatever the
memory in the GS can handle.
____________________________
013- How can I set up an Appletalk network for 30 IIgs's using a
donated LCII as a server? So far, I can
get just 10 IIgs's
connected.
I assume you are using System 7.x File Sharing on the server?
If so, you've
just discovered one of its inherent limits. Changing computers
will make no
difference.
To be able to have more than ten clients, you will have to run the full
AppleShare server software.
If you use AppleShare version 3.0, the IIgses can even boot over the
network
and won't require a local boot disk.
If you use AppleShare 4.0 or later, you lose the network boot capability,
but
in theory the Apple IIgses should still be able to use the server (I've
never
used anything later than 3.0).
You probably cannot run AppleShare 2.x on an LC III, because it only
runs under
Mac System 6.x.
Apart from the number of users, the full AppleShare server adds many
useful
features, such as administration tools, potentially acting as a print
server,
and faster performance. It ties up more resources on the machine
than File
Sharing.
AppleShare is commercial, but you might be able to get hold of a cheap
copy of
version 3 from somewhere.
As far as the multiple server option goes: that should work fine.
If you have
no need to communicate over the network between the servers, it would
be a good
idea to break the network up into separate segments
(server and its block of clients). This will reduce confusion
for the users
(seeing more than one server), and will improve network performance.
In particular, note that LocalTalk is only intended to support a maximum
of 32
devices per network segment. If you want 30ish or more computers
on the same
network, you should be using a router (which physically separates the
network
segments).
014- How can I capture a GS super-res screen to disk?
For super-res game screens and many other graphics
displays an ancient
Classic Desk Accessory (CDA) known as "EA Screen Saver", "SDUMP.EA",
etc. works
well. The CDA (named "ScrnCapEA.CDA") and a Text info file have been
uploaded
to popular Apple II ftp sites. Look for a .SHK file named "ScrnCap.SHK"
or
"ScrnCapEA.CDA.shk".
ScrnCapEA.CDA lets you capture game, etc. 320
or 640 mode graphic screens
as standard type $C1 GS unpacked Screen files which can be loaded by
Platinum
Paint and many other GS utilities. To use the CDA to capture a screen,
you must
be able to access the Desk Accessories menu via the usual
OpenApple-Control-Escape keypress.
Supertimer mentioned Clipit. This is a very
nice capture New Desk
Accessory (NDA) which lets you grab a part or all of many super-res
displays,
including desktop displays. The grabbed display is saved to the Clipboard.
You
can get the pic from the Clipboard onto a Platinum Paint work screen
by going
to Platinum Paint and doing a Paste.
A limitation of Clipit and similar NDA's is
that you must be able to get
to the 'Apple' menu or some NDA activation list or, if there is one,
activate a
'Hot Key'. Also, these NDA's generally limit your grab to the Clipboard.
Usually, this means you end up with just one pic per game, etc. session.
Games and other programs which shut off access
to interrupts will, often,
be a problem. You will usually not be able to get to the Desk Accessories
menu
and any screen capture 'Hot Key' keypresses will be ignored. Usually,
the
'Apple Menu' is not available, so screen capture NDA's you use via
the menu
will not be available, either. Sometimes, these programs include a
built-in
screen save feature; otherwise, capturing a screen will take special
measures.
One way to capture most otherwise un-grabbable
super-res screens is via a
ProDOS-8 super-res utility which can save the super-res screen. The
utility
must be one which does not, itself, change the super-res screen upon
startup
(e.g. Nibble's SuperPac or a save/disp program you write yourself).
Make sure your Startup Slot is set to Slot
5. Start the game, etc. as
usual. At some point insert a bootable ProDOS-8 diskette with the super-res
disp/save utility into Slot 5, Drive 1. When you see the display you
want to
grab (and you are sure no Disk writes are occuring) do an OpenApple-CTRL-Reset
boot, start the disp/save program and save the screen. Obviously, a
disadvantage of this approach is that you get kicked out of whatever
game, etc.
you are running at the time of the boot.
From: TWS
You can get the ScreenPrint NDA, and save the
screen to a file, or print
it out.
From: Mitchell Spector
In addition to several CDA's and NDA's, you might
want to try Ninjaforce's
PicRipper program (useful for games and demos that lock out interrupts,
rendering any desk accessories useless). It can grab Super-Hi-Res images
still
in memory and save them to disk. It is available at:
http://www.ninjaforce.home.ml.org .
From: Boris Guenter
Try the SHR Capture CDA which allows you to
enter the Control Panel and
save as many screen pictures as you want. For programs which disable
the
Control Panel, you will need PicRipper2 or Antic's PicSaver, however.
Most of the screen capture programs mentioned
here can be downloaded
from Ground's mirror of Marvin's Apple II Infinitum:
gs/graphics/screensavers/
folder
gs/graphics/misc/
folder
From: Rubywand and Michael Gährken
015- What programming languages are available for the Apple ][?
Quite a few. Apple Integer BASIC (in-ROM on
the first Apple II's), can be
loaded into II+ and later models. Applesoft, a floating point BASIC,
is in-ROM
on all models starting with the II+. Older Apple II's can load-in Applesoft
or,
via a plug-in board, access it from ROM.
The best way to write Applesoft BASIC programs
is using Program Writer,
a full-screen editor from Beagle Bros. Users who want to speed up their
Applesoft
programs can use a BASIC compiler such as TASC or Einstein.
Then, there is MD BASIC, the BASIC-like MacroSoft
from Nibble/MicroSparc,
a beta version of Apple's GS BASIC, and the new Byte Works GSoft BASIC!
Other Apple II languages are Apple Fortran,
UCSD Pascal, Orca (Byte Works)
Pascal, Terrapin Logo, Apple Logo, two Logos from ByteWorks, Isys Forth,
Master
Forth, (and many other Forths), Modula2, Aztec C, Orca/C, ... . Hyperstudio
and
HyperCard let you create stacks.
To the above you can add several assemblers
including Merlin, Orca/M, an
assembler from Ninja Force, and the MicroSparc Assembler.
Here are some good places to look for language software:
Ground
apple8/Languages/
folder
apple16/Languages/
folder
GS WorldView
http://apple2.org.za/gswv/a2zine/Sel/index.html;
click "Utilities"
Syndicomm (sells languages by Byte Works)
http://store.syndicomm.com/
016- How can I see and edit what's in a Text file?
A handy utility for quickly viewing Text files under DOS 3.3 or ProDOS is Copy II Plus.
On the IIgs under the system Finder (the usual
"desktop" display showing drives, folders,
etc.) you can, probably, double-click on a text file to start up an
application (program) which
will display the Text and let you make changes.
Note: If you get an error message about not being able to find an application,
you will want
to think about setting up a link between Text type files and some Text
editor program
such as Teach. Some Text editor New Desk Accessories (like Shadowrite)
will automatically
establish a linkage.
Another way to view and edit Text files is
to run a Text editor or word processor program
and load in the file. On 8-bit Apple II's, some choices include Screenwriter
II, AppleWriter,
and, depending upon machine, some versions of Appleworks. On the IIgs
you have many
choices including Teach, Shadowrite NDA, CoolWriter, and Appleworks.
017- How do I save a BASIC program in ASCII text form?
The following line added to the front of your Applesoft BASIC program
will save
it in a Text file named "LISTFILE". It works in DOS 3.3 or ProDOS.
1 HOME:PRINT CHR$(4)"OPEN LISTFILE": PRINT CHR$(4)"WRITE LISTFILE":
POKE 33,33: LIST 2,: PRINT CHR$(4)"CLOSE": END
POKE 33,33 causes the text display routine to not insert any unneccessary
spacing into your BASIC program listing, which cleans up the text file
output
nicely.
018- Where and how can I get GS System 6.0.1?
Small Installation
For a small System 6.0.1 that will boot from
a single 800k diskette and fit on a ROM-01
or ROM 3 IIgs with at least 1MB of RAM, you can obtain ...
GS_Sys601small_SingleDiskForROM1.zip or
GS_Sys601small_SingleDiskForROM3.zip
from the GS WorldView archive at
http://apple2.org.za/gswv/a2zine/Sel/index.html
.
For info and download links click on "Getting
GS System 6.0.1". (The the standard
patches to fix HFS.FST and Text Edit bugs are already applied.)
Standard Installation
You can obtain the set of GS System 6.0.1 disks
in convenient Apple II ShrinkIt form
from GS WorldView's archive at
http://apple2.org.za/gswv/a2zine/Sel/index.html
.
For info and download links click on "Getting GS System 6.0.1".
This distribution comes with the standard patches
to fix HFS.FST and Text Edit bugs
already applied.
The set of six diskettes plus Directions and
Release Notes is available in a single .zip
file (system601.zip) from Asimovat
ftp://ftp.apple.asimov.net/pub/apple_II/images/gs/
.
You can also download the GS System 6.0.1 disks
as Mac self-extracting archives
from AppleComputer at http://www.info.apple.com/support/oldersoftwarelist.html.
Each disk in the Sys 6.0.1 folder is a Macintosh self-extracting archive
(.sea file) of a
Disk Copy 800K ProDOS disk image. According to Apple's directions:
"To use,
download, double-click the downloaded file (this decompresses it),
and use Disk Copy
to create a disk Disk Copy can be found in the Utilities folder posted
here."
A possible hitch is that Mac .sea files must
be executed on a Mac to self-extract.
(GS-ShrinkIt can create .sea files which self-extract on a IIgs; but,
these are not the
same as Mac .sea files.)
You can download the Sys 6.0.1 diskettes as
ShrinkIt files from A2 Central.com
at http://www.a2central.com/
(click on "Public File Library").
IIgs emulator users can obtain the System 6.0.1
disks in ready-to-go .2MG form
inside a single .zip file from the XGS
archive at ...
http://www.inwards.com/xgs/archives.html . (Look for GS/OS 6.0.1)
For use on a real IIgs, the .2MG disk images can be converted to diskette
form via
Asimov2.
You can purchase
the set of diskettes from Garber Street Electronics
at
http://www.garberstreet.com/
or from Syndicomm at http://store.syndicomm.com/
.
Another way to get System 6.0.1 is to order
a Focus hard drive with System 6.0.1
installed.from Alltech at http://www.allelec.com/indexa2.html
.
019- Is a graphical user interface (GUI) available for 8-bit Apple II's?
For the 128k Enhanced //e and //c series, the
ones which come to mind are
GEOS, Quark's Catalyst, and MouseDesk (aka Apple II Desktop).
GEOS was probably the most popular of the three
although it never reached
the popularity it gained on the C64 platform. The downside with GEOS
is that it
isn't ProDOS compatible. So, you are stuck with only using the GEOS
compatible
programs (GeoPublish, GeoCalc, GeoWrite,....)
Catalyst and MouseDesk are both very similar.
They provide a ProDOS
compatible version of the familiar Apple desktop GUI. MouseDesk was
purchased
by Apple and renamed Apple II Desktop. This was included in the original
System
Disk which shipped with the Apple IIgs. While shipped with the 16bit
IIgs, A2
Desktop is an 8 bit program which works very well with my IIc+. I assume
it
would work with your IIe :-)
From: Supertimer
Actually, GEOS is ProDOS compatible, at least
in the sense that Catalyst,
MouseDesk, and Apple II Desktop are. GEOS can act as a program launcher
for ProDOS programs. Obviously, for GEOS programs, GEOS acts like the
full
OS (much like GS/OS on the IIGS and MacOS on the Mac, actually), but
it can do
everything MouseDesk can do in regards to launching ProDOS programs.
On the
GEOS desktop, the files show up as icons stamped with "ProDOS; and,
the user
can copy and delete ProDOS files.
One neat thing about GEOS is the ability to
expand the root directory past
the 51 file limit on a ProDOS disk. If you have a bunch of stuff converted
from
DOS 3.3 to ProDOS you may find that things don't fit on the root directory
of
the ProDOS disk. Using GEOS, you can copy all the files to the root
directory.
020- Where can I get Applesoft shape table info and programs?
Go to the Ground
archive's Beagle
Bros Oldies folder and download
SHAPE.MECH1.SHK and SHAPE.MECH2.SHK .
For information on using shapes in BASIC, go
to Ground's Applesoft
information
and see the file hires.routines .
021- How can I get a Postscript file from a GS document?
To get a Postscript file from any GS document,
press OpenApple-F when
clicking "Ok" in the LaserWriter driver. This'll kick out a Postscript
file in
your */system/drivers folder.
022- Where can I get Appleworks and Appleworks info?
You can obtain the classic Appleworks word
processor for the Apple II
series from ...
Asimov (most versions)
ftp://ftp.apple.asimov.net/pub/apple_II/images/utility/word_processing/
GSWV (v5.1)
http://apple2.org.za/gswv/a2zine/Misc/
Complete documentation does not seem to be
available on-line. You can
find decent documantation at ...
Aple II Text Files
http://www.textfiles.com/apple/DOCUMENTATION/appleworks
Gareth Jones's web pages
http://modena.intergate.ca/personal/gslj/appleworks.html
023- Where can I get Apple II languages and programming info?
Sources for languages on disk or CD and languages/programming
information in print or on CD include Software and Hardware sellers,
Book sellers, individual sellers on places like comp.sys.apple2.marketplace,
and other Vendors.
Byte Works
(http://www.byteworks.org/ ) develops
and publishes the
Orca series of Apple II and IIgs languages including Pascal, C, Assembler,
and the new IIgs BASIC. Byte Works also produces manuals, learning
packages, and other language materials. ByteWorks products are distributed
by Syndicomm (http://www.syndicomm.com).
You can find several very good collections
of Apple II languages and
programming software plus loads of programming information and docs
on
several Apple II sites on the net.
Some major sources include ...
Asimov images/utility/programming/
Ground apple8/Languages/
Groun d apple8/Beagle.Oldies/
Grou nd apple16/Languages/
Apple II Tech Notes
The comp.sys.apple2 Usenet newsgroup
The comp.sys.apple2.programmer Usenet newsgroup
On-line Manuals and Books
On-line 'zines and magazine archives
For Applesoft BASIC information, also see Q&A in Main Hall.
For more details and links, see the Apple II Programmer FAQs.
024- I'm running the Bernie IIgs emulator on my Mac. How can I boot
DOS 3.3 disk images? I've tried everything
and nothing works!
Using my Mac PPC, I just change the file type of any 5.25 DOS 3.3 disk image to this:
New Type: DSK5
New Creator: Gus!
Then, I drag and drop it over the icon of either Gus or Bernie.
Both launch just fine for
me in this way (assuming that the disk image is actually a boot disk).
025- Is there a way to convert two-column Text to one column?
Yes. AppleWorks version 3.0 with TimeOut TextTools will do this.
First you have to install TimeOut. Then you copy the TimeOut accessories
to the TimeOut
directory. The one you want is TimeOut CopyBlock. To copy only column
two, press
OA-C (OpenApple-C) to highlight and copy the block of text on the right.
Then scroll
down to the end and paste it there.
Unfortunately this is only a copy. It is not a move and the second columns
stays where it
was. You can delete it by pressing OA-Y at the end of each line of
the first section.
Here's another scenario to separate two columns into one on a IIgs under
Awks 5 with
Ultra Macros:
Starting at the first letter of column 2, press OA-X and select a key
for the macro to begin
recording. Do a Tab, then down, and OA-left. Press OA-X to end recording.
Use the new macro all the way down column 2. Now you have a TAB on each
line
between the two columns.
COPY the entire text to the clipboard, and create a new spreadsheet.
Copy the data into
the spreadsheet. Because of the TAB, the two columns will come in as
separate columns.
Use the spreadsheet's Block Move function to move column 2 to the foot
of column 1.
Sort (arrange) alphabetically if necessary. Copy the block and paste
it back on your
word processor documant.
Related FAQs Resources: R032MMAP128.TXT (Text file)
026- Where can I find an Apple II memory map?
A memory map for a 128k Apple II along with
related soft-switch, etc. information is
available as FAQs resource file R032MMAP128.TXT.
027- How can I move AppleSoft BASIC programs to Quick BASIC
on my PC?
Transferring Applesoft programs on an Apple
II to QBASIC, GW-BASIC, etc.
on the PC is mainly a matter of moving a text copy of the program to
the PC.
(To make a text copy of an Apple II program, you LIST the program to
a Text
file. See Q&A 017 above.)
On the PC, you bring the A2 program text
into your BASIC editor. BASICs
available on a PC are not 100% compatible with Applesoft. Once you
can list the
Applesoft program on the PC under QBASIC (or whatever), you will, almost
certainly, need to modify it.
It will be necessary to replace some Applesoft
commands with their PC
BASIC equivalents. Some commands are very similar but differ slightly
in
syntax; and you are likely to find that some conventions, such as the
numerical
value of "True" from boolean tests, are different.
The more an Applesoft program is "pure BASIC",
the easier it will be to
get it working on a PC. Programs which employ lots of PEEKs and POKEs,
do
monitor CALLs, and access other features specific to the Apple II will
be more
troublesome.
028- How can I read .doc files under Windows?
Quite a lot of information on Apple II websites,
other sites, and on-disk
is in .doc files. However, the .doc file format allows including pictures,
which can lead to hacker vulnerability. Once this was discovered by
Microsoft
updates to XP switched OFF the legacy converters which allow reading
and
editing .doc files via such handy apps as WordPad.
Under ME and other early versions of Windows,
there should be no problem
reading .doc files. Otherwise, reading and editing .doc files could
be a real
chore.
Microsoft eventually suppied info for modifying
a registry entry by hand
to turn the converters back ON. Even better, someone came up with a
simple
script you can execute to do the job (at http://helpdesk.graniteschools.org).
The website is no longer active; but, the script file with a directions
file
is available from GS WorldView's Archive. There's also a script file
to flip
the converters back OFF.
Go to http://apple2.org.za/gswv/a2zine/Utils/ and download these files:
EnableLegacyConverters_ON.txt
EnableLegacyConverters_OFF.txt
EnableLegacyConverters-forReadingDocFiles_Directions.txt
Mainly, the directions tell you to rename the _ON and _OFF files from
.txt
to .reg for executing.